The man himself, Boma ‘Junko’ Iringe has joined Patchwork as our Social Media Manager! We sat down with Junko to discuss his decision to join the team and his wider thoughts on esports and event management. #WelcomeJunko
Tell us a bit about your journey into esports, what got you into the wider scene?
I got into the general fighting game and esports scene from watching The Smash Brothers documentary as well as watching EVO that same year, but in terms of competing, it was actually Moke that ran Smash 4 weeklies when we both attended uni together which eventually ended up in me going to my first Smash tournament. Other esports soon followed, Street Fighter V came out around the same time and fighting games hit a new stride, becoming the biggest they’ve ever been. I then began following CoD towards the end of the WW2 season and have been glued to it ever since.
You’re well known for leading a lot of community projects in UK Smash, what motivates you to be as involved as you are?
So, the community projects (the Rankings and the Circuit) very much came from a “sure why not” mentality. cousin boneless at the beginning of 2018 was talking about the former Cloudhead Live Rank and made an off-hand remark saying something along the lines of “Boma why don’t you make one for the North”… so I did lmao, which eventually became the UK Rankings, which was heavily involved in the creation of the North and England PRs of the past year. As for the Circuit, I was watching the EU Circuit Invitational and how poor the communication and general running of the Circuit was, even down to the graphical design. So I hit up Tigerton and G-P and decided to see if we can do one better! The Finale hasn’t happened yet but I think we’ve done pretty well 🙂
Why did you decide to join Patchwork?
I decided to join Patchwork because of the personal connection I have with the management and its players, in addition to that, I feel like transitioning from player strategies to social media management and writing my own content is something I can very much use in real life, particularly the management of the patchwork.gg website, as I aspire to work in UI/UX or web design in the future.
You’ve shown interest in quite a lot of different esports – how do you think the communities for each game/genre differ?
I mostly think the wider fighting game community have a more “negative” view on esports, mostly due to games like SFV not being as good as some people wanted but being having a large Circuit and prize pool behind it. As a result people generally like to talk smack a lot, which they do in the Smash community, but I don’t think it’s quite to the same level. I don’t think I’ve really been in the CoD community long enough to comment on that one though ^^;
What advice do you have for anyone looking to host their own event(s) for their favourite esport?
Honestly, it’s not too bad as you might think, but you should start small. Get a couple friends round, charge a couple quid, winner takes all. It’s good to get an understanding of how these things work at first by observing how others do their events and trying to run smaller events first! Bailrigg started off by Moke running weeklies for 10 being in Lancaster University, which then became a 64 man Smash 4/Melee/PM event and then when I took over we eventually reached the heights of a 100-man Ultimate tournament, over the course of about 2 years. But if the seeds were never planted by starting small, I don’t think I would be where I am today.
How do you think you can help grow the Patchwork brand?
I think with the amount of experience I have creating social media content in the past, I can use that knowledge, along with my IT know-how to improve upon the solid foundation of social media and web content here at Patchwork.